Euro Domination Setup
Euro Domination League
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In the Euro Domination League runs in seasons of approximately 3 months, during this season clans fight to conquer countries across Europe. Each new clan that joins the league will start without any countries under their control. Each country has a map associated with it, that map will be the battleground to fight on for occupancy of that country. The league is divided into different divisions ordered by clan skill level. Euro Domination requires new clans to play 3 City Domination matches (see below) so their skill can be assessed before being places into a division The Euro Domination league comes with a unique challenge and rejection system that also attempts to create a balance between clans within a division. At the end of a season, the clan that occupies most countries in a division, wins. After a short break, a new season starts all over! |
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Full League Rules |
City Domination
| City Domination is a ladder style competition that runs alongside the Euro Domination League. City Domination is an open ladder where clans from different divisions can fight to occupy the cities of Europe. A city can be targeted by making a short term open challenge, which other clans can accept. The winner gains the city and will keep control of it until the end of City Domination. City Domination is a never ending competition mainly used for clans who want a war quickly arranged and not having to go on for example IRC. The rules are the same as for the normal Euro Domination League. The clan which has the most cities when the country is fully occupied has won that country. |
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Full City Domination Rules |
Road to Victory Cup
| At the end of each Euro Domination League season, the Road to Victory Cup starts. Each clan starts with a battle for one country; they then fight for another country. The winners of this match take the next country etc. The losers are eliminated from the cup. |
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Full Road to Victory Cup Rules |
Road to Victory Tournament
| The E-Dom Road To Victory Tournament is set up according to the Round-Robin approach, in which each participant plays every other participant once. Each week, a clan plays one match per gametype that the clan has signed up for. The total number of weeks depend on the amount of clans that are in a group. Groups will typically consist of around 10 clans, which leads to 9 weeks of competition |
| Unlike in the E-Dom League and Ladder, draws can happen in the Tournament. A win is awarded by 3 points, a draw by 1 point, and a loss by 0 points. When all matches have been played, the clan with the highest score wins the group. In case of equal number of points, the largest differenced between "points for" and "points against" scored in matches will determine the winner |
| All matches are to be played 5v5, except if both clans agree to play 4v4 or 6v6. Such an agreement is only valid if both clans have confirmed the agreement in the fixture comments |
| Each week, a different map is played. Depending on the size of the groups, the number of maps to be played may be less than the number of different maps available. In such cases, the least played map(s) in the past 2 months will not be included |
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Full Road to Victory Tournament Rules |
[E-Dom] Lobby





Full League Rules